![]() P3D.in: share and view your Blender models New to Blender? Check out our Wiki of tutorials! Enjoy your delicious donut./r/blender is a subreddit devoted to Blender, the amazing open-source software program for 3D modeling, animation, rendering and more! I hope you had fun and learned some useful tips. Reduce its opacity to 25% and apply a “Black to Transparent” gradient to it using the following settings. Now, smudge it using the smudge tool to get the result shown below. To make shadow, apply a large soft round brush on a new layer below the rest of the layers. Change the blending mode of the high pass layer to “Overlay”.Ĭlick on the icon to “Create new fill or adjustment layer” found at the bottom of layers panel and choose “Levels”. Now, go to “Filter” > “Other” > “High Pass”. To sharpen the details, collect all of the layers forming donut in a single group, duplicate it, and merge it. Change its blending mode to “Screen” and set opacity to 30%. Create a new layer, fill the selection with black, and go to “Filter” > “Noise” > “Add Noise”. Next, we’ll add some noise over the icing. Now, apply this brush over a new layer and change its blending mode to “Linear Dodge”. Select the brush tool and press “F5” to open the brush panel. Pick red as your foreground and blue as your background color. Apply the burn and dodge tools to it using the same settings used in step 10. Now, create a new layer and fill it with “50% Gray” within the selection. Once you are done, change the blending mode of this layer to “Hard Light” and set opacity to 75%. Pick #a33d41 as your color and apply some shading on a new layer using the soft round brush tool (Opacity: 50-60%). Now, apply this brush on a new layer to make highlights over the icing. Press Ctrl + to select it, pick #ffc0cc as your color, and select soft round brush (40-50px size). Now, use the same techniques explained in steps 8-11 to add details and texture to the “Base2” layer. Press Ctrl + to make selection around it. Now, go to “Filter” > “Filter Gallery” > “Brush Strokes” > “Accented Edges” and apply the following settings here.Ĭhange its blending mode to “Soft Light” and set a 75% opacity. After that, go to “Filter” > “Noise”> “Add Noise” and use the following values here. To make the texture, create a new layer and fill it with color #d19956. Next, we’ll apply texture over the base1. Apply the dodge over the details to highlight them. After that, select the dodge tool with Range: “Midtones” and Exposure: “20%”. Now, pick a 2-3px size brush and apply the burn tool over the details created in step 9. Select the burn tool and choose a soft round brush tool with a 40-50px size with Range: “Midtones” and Exposure: “20%”. While selection is still active, create a new layer and go to “Edit” > “Fill” > “Use 50% Gray”. Once you are done, reduce the opacity of strokes layer to 50%. Pick the smudge tool (Strength: 15%) and apply it over these strokes to blend them together. Now, pick a 1-2px soft round brush and make light and dark strokes randomly on a new layer. Apply a soft round brush (30-40px size) as shown below. While the selection is still active, pick #cf8d42 as your color and draw an irregular line using a 15-20px soft round brush (60% opacity) on a new layer as shown below.Ĭreate a new layer and pick #fed8ac as your color. Now, create a new layer above it and apply the brush (30-40px size) roughly as shown below. Pick #ae7533 as your color and select a soft round brush. Now, we’ll add details to the base1 layer.
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